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ChamberSample

The coastal fragment loaded in the luminizer chamber. Returned by: bio_luminizer.chamber

MemberReturnsMeaning
.fragment_idstringThe loaded coastal fragment (the 16 coastal-biome fragments, e.g. "gw_caudal_fin", "st_plastron_shard")
.namestringPlayer-facing name
.glow[r, g, b]Current glow (0-255): the dim start color before tuning. Read it with the order’s target_glow and lamp_signature(...) to solve the lamp settings