Components Index
Every machine and system API in the game, grouped as in the official docs. How the system works: Components Overview. Access is self (own machine), get_component(id), or get_component_by_name(name).
Core Systems
Section titled “Core Systems”Clock · Commander · Console · GPS · Nocturna · Research · Shop · Transmitter
Sensors
Section titled “Sensors”Oxygen Sensor · Pressure Sensor · Thermometer · Biomass Sensor · Plants Sensor · Wildlife Sensor
Exploration
Section titled “Exploration”Journal · Map Markers · Scanner
Battery · Lightning Rod · Oil Generator · Reactor · Solar Generator · Steam Turbine · Vehicle Charging Station
Terraforming
Section titled “Terraforming”Atmosphere · Heat Generator · Oxygen Generator · Pressure Generator
Biology chain: Bio Collector · Bio Lab · Bio Exchange · Bio Luminizer · DNA Sequencer · Bio Caster · Bio Conditioner
Wildlife chain: Habitat · Feed Maker · Refiner
Production & Storage
Section titled “Production & Storage”Smelter · Fabricator · Fuel Assembler · Harvester · Inventory · Item Catalog · Storage Bin · Warehouse · Large Warehouse · Lead Cask · Mining Drill · Waste Processor
Vehicles & Modules
Section titled “Vehicles & Modules”Rover · Pioneer · Drone · Fleet
Modules: Nav Module · Sonar Module · Drill Module · Constructor Module
Logistics & Orders
Section titled “Logistics & Orders”Data Archive · Drone Depot · Drone Service Station · Earth Orders · Signal Bus · Supply Dock
Infrastructure & Fluids
Section titled “Infrastructure & Fluids”Construction Blueprint · Outpost · Outpost Network · Power Control · Run Control
Field extractors: Thermal Cap · Water Pump · Oil Pump · Exotic Gas Cap · Exotic Spring Tap
Tanks and conversion: Gas Tank · Liquid Tank · Large Liquid Tank · Steam Condenser
Biosphere
Section titled “Biosphere”Biomass Mixer · Essence Liquifier · Seed Maker · Plant Terraformer · Crop Automator · Grow Lamp · Sprinkler · Dispenser
Weather & Sky
Section titled “Weather & Sky”Shared machine features
Section titled “Shared machine features”- Command mailbox on every scriptable machine:
peek_command()/next_command()/command_count()/clear_commands(), see Script Commands - Item ports: InputSlot · OutputSlot · PickupOutputSlot · VehicleInputSlot, see Input & Output
- Fluid ports: FluidPort, see Flow Networks & Fluids
- Results: every world-changing command returns a
.status/.messageobject, see Command Results